
Research: Layered Shaders
(click here for high res version) In my off time between projects I played around with Arnold’s layered shaders to emulate […]
3D Art, Lighting, Rendering & Compositing
(click here for high res version) In my off time between projects I played around with Arnold’s layered shaders to emulate […]
In January I was asked to help with the lighting of the project „Stormriders“ by Attraktion! GmbH in Vienna. Attraktion! […]
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