
Standalone Voxel Renderer II
As already mentioned last time, I’ve been exploring some possibilities with ocTrees, specifically trace depth. When a tree* is traversed […]
3D Art, Lighting, Rendering & Compositing
As already mentioned last time, I’ve been exploring some possibilities with ocTrees, specifically trace depth. When a tree* is traversed […]
Since releasing the video on my Houdini based Voxel raytracer I continue to think about the idea of making it […]
After 4 years and 4 months I am leaving Axisstudios to join Rebellion Film & TV Studios in Didcot, England. […]
I learned today that the Cinematic Trailer for the upcoming title „Outriders“ from the game studio people can fly is […]
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